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diff --git a/java/com/jcraft/jsch/jce/Random.java b/java/com/jcraft/jsch/jce/Random.java
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+/* -*-mode:java; c-basic-offset:2; indent-tabs-mode:nil -*- */
+/*
+Copyright (c) 2002-2012 ymnk, JCraft,Inc. All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are met:
+
+ 1. Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+
+ 2. Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in
+ the documentation and/or other materials provided with the distribution.
+
+ 3. The names of the authors may not be used to endorse or promote products
+ derived from this software without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED WARRANTIES,
+INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JCRAFT,
+INC. OR ANY CONTRIBUTORS TO THIS SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT,
+INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
+OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
+EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+
+package com.jcraft.jsch.jce;
+
+import java.security.SecureRandom;
+
+public class Random implements com.jcraft.jsch.Random{
+ private byte[] tmp=new byte[16];
+ private SecureRandom random=null;
+ public Random(){
+
+ // We hope that 'new SecureRandom()' will use NativePRNG algorithm
+ // on Sun's Java5 for GNU/Linux and Solaris.
+ // It seems NativePRNG refers to /dev/urandom and it must not be blocked,
+ // but NativePRNG is slower than SHA1PRNG ;-<
+ // TIPS: By adding option '-Djava.security.egd=file:/dev/./urandom'
+ // SHA1PRNG will be used instead of NativePRNG.
+ // On MacOSX, 'new SecureRandom()' will use NativePRNG algorithm and
+ // it is also slower than SHA1PRNG.
+ // On Windows, 'new SecureRandom()' will use SHA1PRNG algorithm.
+ random=new SecureRandom();
+
+ /*
+ try{
+ random=SecureRandom.getInstance("SHA1PRNG");
+ return;
+ }
+ catch(java.security.NoSuchAlgorithmException e){
+ // System.err.println(e);
+ }
+
+ // The following code is for IBM's JCE
+ try{
+ random=SecureRandom.getInstance("IBMSecureRandom");
+ return;
+ }
+ catch(java.security.NoSuchAlgorithmException ee){
+ //System.err.println(ee);
+ }
+ */
+ }
+ public void fill(byte[] foo, int start, int len){
+ /*
+ // This case will not become true in our usage.
+ if(start==0 && foo.length==len){
+ random.nextBytes(foo);
+ return;
+ }
+ */
+ if(len>tmp.length){ tmp=new byte[len]; }
+ random.nextBytes(tmp);
+ System.arraycopy(tmp, 0, foo, start, len);
+ }
+}