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Diffstat (limited to 'vncviewer/KeyboardWin32.cxx')
-rw-r--r-- | vncviewer/KeyboardWin32.cxx | 639 |
1 files changed, 639 insertions, 0 deletions
diff --git a/vncviewer/KeyboardWin32.cxx b/vncviewer/KeyboardWin32.cxx new file mode 100644 index 00000000..ad396485 --- /dev/null +++ b/vncviewer/KeyboardWin32.cxx @@ -0,0 +1,639 @@ +/* Copyright 2011-2021 Pierre Ossman <ossman@cendio.se> for Cendio AB + * + * This is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This software is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this software; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, + * USA. + */ + +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif + +#include <windows.h> + +#include <assert.h> + +// Missing in at least some versions of MinGW +#ifndef MAPVK_VK_TO_CHAR +#define MAPVK_VK_TO_CHAR 2 +#endif + +#include <FL/Fl.H> + +#define XK_MISCELLANY +#define XK_XKB_KEYS +#define XK_KOREAN +#include <rfb/keysymdef.h> +#include <rfb/XF86keysym.h> +#include <rfb/LogWriter.h> +#include <rfb/ledStates.h> + +#define NoSymbol 0 + +#include "i18n.h" +#include "keysym2ucs.h" +#include "KeyboardWin32.h" + +#define ARRAY_SIZE(a) (sizeof(a)/sizeof(*a)) + +// Used to detect fake input (0xaa is not a real key) +static const WORD SCAN_FAKE = 0xaa; + +static rfb::LogWriter vlog("KeyboardWin32"); + +// Layout independent keys +static const UINT vkey_map[][3] = { + { VK_CANCEL, NoSymbol, XK_Break }, + { VK_BACK, XK_BackSpace, NoSymbol }, + { VK_TAB, XK_Tab, NoSymbol }, + { VK_CLEAR, XK_Clear, NoSymbol }, + { VK_RETURN, XK_Return, XK_KP_Enter }, + { VK_SHIFT, XK_Shift_L, NoSymbol }, + { VK_CONTROL, XK_Control_L, XK_Control_R }, + { VK_MENU, XK_Alt_L, XK_Alt_R }, + { VK_PAUSE, XK_Pause, NoSymbol }, + { VK_CAPITAL, XK_Caps_Lock, NoSymbol }, + { VK_ESCAPE, XK_Escape, NoSymbol }, + { VK_CONVERT, XK_Henkan, NoSymbol }, + { VK_NONCONVERT, XK_Muhenkan, NoSymbol }, + { VK_PRIOR, XK_KP_Prior, XK_Prior }, + { VK_NEXT, XK_KP_Next, XK_Next }, + { VK_END, XK_KP_End, XK_End }, + { VK_HOME, XK_KP_Home, XK_Home }, + { VK_LEFT, XK_KP_Left, XK_Left }, + { VK_UP, XK_KP_Up, XK_Up }, + { VK_RIGHT, XK_KP_Right, XK_Right }, + { VK_DOWN, XK_KP_Down, XK_Down }, + { VK_SNAPSHOT, XK_Sys_Req, XK_Print }, + { VK_INSERT, XK_KP_Insert, XK_Insert }, + { VK_DELETE, XK_KP_Delete, XK_Delete }, + { VK_LWIN, NoSymbol, XK_Super_L }, + { VK_RWIN, NoSymbol, XK_Super_R }, + { VK_APPS, NoSymbol, XK_Menu }, + { VK_SLEEP, NoSymbol, XF86XK_Sleep }, + { VK_NUMPAD0, XK_KP_0, NoSymbol }, + { VK_NUMPAD1, XK_KP_1, NoSymbol }, + { VK_NUMPAD2, XK_KP_2, NoSymbol }, + { VK_NUMPAD3, XK_KP_3, NoSymbol }, + { VK_NUMPAD4, XK_KP_4, NoSymbol }, + { VK_NUMPAD5, XK_KP_5, NoSymbol }, + { VK_NUMPAD6, XK_KP_6, NoSymbol }, + { VK_NUMPAD7, XK_KP_7, NoSymbol }, + { VK_NUMPAD8, XK_KP_8, NoSymbol }, + { VK_NUMPAD9, XK_KP_9, NoSymbol }, + { VK_MULTIPLY, XK_KP_Multiply, NoSymbol }, + { VK_ADD, XK_KP_Add, NoSymbol }, + { VK_SUBTRACT, XK_KP_Subtract, NoSymbol }, + { VK_DIVIDE, NoSymbol, XK_KP_Divide }, + /* VK_SEPARATOR and VK_DECIMAL left out on purpose. See further down. */ + { VK_F1, XK_F1, NoSymbol }, + { VK_F2, XK_F2, NoSymbol }, + { VK_F3, XK_F3, NoSymbol }, + { VK_F4, XK_F4, NoSymbol }, + { VK_F5, XK_F5, NoSymbol }, + { VK_F6, XK_F6, NoSymbol }, + { VK_F7, XK_F7, NoSymbol }, + { VK_F8, XK_F8, NoSymbol }, + { VK_F9, XK_F9, NoSymbol }, + { VK_F10, XK_F10, NoSymbol }, + { VK_F11, XK_F11, NoSymbol }, + { VK_F12, XK_F12, NoSymbol }, + { VK_F13, XK_F13, NoSymbol }, + { VK_F14, XK_F14, NoSymbol }, + { VK_F15, XK_F15, NoSymbol }, + { VK_F16, XK_F16, NoSymbol }, + { VK_F17, XK_F17, NoSymbol }, + { VK_F18, XK_F18, NoSymbol }, + { VK_F19, XK_F19, NoSymbol }, + { VK_F20, XK_F20, NoSymbol }, + { VK_F21, XK_F21, NoSymbol }, + { VK_F22, XK_F22, NoSymbol }, + { VK_F23, XK_F23, NoSymbol }, + { VK_F24, XK_F24, NoSymbol }, + { VK_NUMLOCK, NoSymbol, XK_Num_Lock }, + { VK_SCROLL, XK_Scroll_Lock, NoSymbol }, + { VK_BROWSER_BACK, NoSymbol, XF86XK_Back }, + { VK_BROWSER_FORWARD, NoSymbol, XF86XK_Forward }, + { VK_BROWSER_REFRESH, NoSymbol, XF86XK_Refresh }, + { VK_BROWSER_STOP, NoSymbol, XF86XK_Stop }, + { VK_BROWSER_SEARCH, NoSymbol, XF86XK_Search }, + { VK_BROWSER_FAVORITES, NoSymbol, XF86XK_Favorites }, + { VK_BROWSER_HOME, NoSymbol, XF86XK_HomePage }, + { VK_VOLUME_MUTE, NoSymbol, XF86XK_AudioMute }, + { VK_VOLUME_DOWN, NoSymbol, XF86XK_AudioLowerVolume }, + { VK_VOLUME_UP, NoSymbol, XF86XK_AudioRaiseVolume }, + { VK_MEDIA_NEXT_TRACK, NoSymbol, XF86XK_AudioNext }, + { VK_MEDIA_PREV_TRACK, NoSymbol, XF86XK_AudioPrev }, + { VK_MEDIA_STOP, NoSymbol, XF86XK_AudioStop }, + { VK_MEDIA_PLAY_PAUSE, NoSymbol, XF86XK_AudioPlay }, + { VK_LAUNCH_MAIL, NoSymbol, XF86XK_Mail }, + { VK_LAUNCH_APP2, NoSymbol, XF86XK_Calculator }, +}; + +// Layout dependent keys, but without useful symbols + +// Japanese +static const UINT vkey_map_jp[][3] = { + { VK_KANA, XK_Hiragana_Katakana, NoSymbol }, + { VK_KANJI, XK_Kanji, NoSymbol }, + { VK_OEM_ATTN, XK_Eisu_toggle, NoSymbol }, + { VK_OEM_FINISH, XK_Katakana, NoSymbol }, + { VK_OEM_COPY, XK_Hiragana, NoSymbol }, + // These are really XK_Zenkaku/XK_Hankaku but we have no way of + // keeping the client and server in sync + { VK_OEM_AUTO, XK_Zenkaku_Hankaku, NoSymbol }, + { VK_OEM_ENLW, XK_Zenkaku_Hankaku, NoSymbol }, + { VK_OEM_BACKTAB, XK_Romaji, NoSymbol }, + { VK_ATTN, XK_Romaji, NoSymbol }, +}; + +// Korean +static const UINT vkey_map_ko[][3] = { + { VK_HANGUL, XK_Hangul, NoSymbol }, + { VK_HANJA, XK_Hangul_Hanja, NoSymbol }, +}; + +KeyboardWin32::KeyboardWin32(KeyboardHandler* handler_) + : Keyboard(handler_), cachedHasAltGr(false), currentLayout(nullptr), + altGrArmed(false), leftShiftDown(false), rightShiftDown(false) +{ +} + +KeyboardWin32::~KeyboardWin32() +{ + reset(); +} + +bool KeyboardWin32::handleEvent(const void* event) +{ + MSG *msg = (MSG*)event; + + assert(event); + + if ((msg->message == WM_MOUSEMOVE) || + (msg->message == WM_LBUTTONDOWN) || + (msg->message == WM_LBUTTONUP) || + (msg->message == WM_RBUTTONDOWN) || + (msg->message == WM_RBUTTONUP) || + (msg->message == WM_MBUTTONDOWN) || + (msg->message == WM_MBUTTONUP) || + (msg->message == WM_MOUSEWHEEL) || + (msg->message == WM_MOUSEHWHEEL)) { + // We can't get a mouse event in the middle of an AltGr sequence, so + // abort that detection + if (altGrArmed) + resolveAltGrDetection(false); + return false; // We didn't really consume the mouse event + } else if ((msg->message == WM_KEYDOWN) || (msg->message == WM_SYSKEYDOWN)) { + UINT vKey; + bool isExtended; + int systemKeyCode, keyCode; + uint32_t keySym; + + vKey = msg->wParam; + isExtended = (msg->lParam & (1 << 24)) != 0; + + systemKeyCode = ((msg->lParam >> 16) & 0xff); + + // Windows' touch keyboard doesn't set a scan code for the Alt + // portion of the AltGr sequence, so we need to help it out + if (!isExtended && (systemKeyCode == 0x00) && (vKey == VK_MENU)) { + isExtended = true; + systemKeyCode = 0x38; + } + + // Windows doesn't have a proper AltGr, but handles it using fake + // Ctrl+Alt. However the remote end might not be Windows, so we need + // to merge those in to a single AltGr event. We detect this case + // by seeing the two key events directly after each other with a very + // short time between them (<50ms) and supress the Ctrl event. + if (altGrArmed) { + bool altPressed = isExtended && + (systemKeyCode == 0x38) && + (vKey == VK_MENU) && + ((msg->time - altGrCtrlTime) < 50); + resolveAltGrDetection(altPressed); + } + + if (systemKeyCode == SCAN_FAKE) { + vlog.debug("Ignoring fake key press (virtual key 0x%02x)", vKey); + return true; + } + + // Windows sets the scan code to 0x00 for multimedia keys, so we + // have to do a reverse lookup based on the vKey. + if (systemKeyCode == 0x00) { + systemKeyCode = MapVirtualKey(vKey, MAPVK_VK_TO_VSC); + if (systemKeyCode == 0x00) { + if (isExtended) + vlog.error(_("No scan code for extended virtual key 0x%02x"), (int)vKey); + else + vlog.error(_("No scan code for virtual key 0x%02x"), (int)vKey); + return true; + } + } + + if (systemKeyCode & ~0x7f) { + vlog.error(_("Invalid scan code 0x%02x"), (int)systemKeyCode); + return true; + } + + if (isExtended) + systemKeyCode |= 0x80; + + keyCode = translateSystemKeyCode(systemKeyCode); + + keySym = translateVKey(vKey, isExtended); + if (keySym == NoSymbol) { + if (isExtended) + vlog.error(_("No symbol for extended virtual key 0x%02x"), (int)vKey); + else + vlog.error(_("No symbol for virtual key 0x%02x"), (int)vKey); + } + + // Windows sends the same vKey for both shifts, so we need to look + // at the scan code to tell them apart + if ((keySym == XK_Shift_L) && (systemKeyCode == 0x36)) + keySym = XK_Shift_R; + + // AltGr handling (see above) + if (hasAltGr()) { + if ((systemKeyCode == 0xb8) && (keySym == XK_Alt_R)) + keySym = XK_ISO_Level3_Shift; + + // Possible start of AltGr sequence? + if ((systemKeyCode == 0x1d) && (keySym == XK_Control_L)) { + altGrArmed = true; + altGrCtrlTime = msg->time; + Fl::add_timeout(0.1, handleAltGrTimeout, this); + return true; + } + } + + handler->handleKeyPress(systemKeyCode, keyCode, keySym); + + // We don't get reliable WM_KEYUP for these + switch (keySym) { + case XK_Zenkaku_Hankaku: + case XK_Eisu_toggle: + case XK_Katakana: + case XK_Hiragana: + case XK_Romaji: + handler->handleKeyRelease(systemKeyCode); + } + + // Shift key tracking, see below + if (systemKeyCode == 0x2a) + leftShiftDown = true; + if (systemKeyCode == 0x36) + rightShiftDown = true; + + return true; + } else if ((msg->message == WM_KEYUP) || (msg->message == WM_SYSKEYUP)) { + UINT vKey; + bool isExtended; + int systemKeyCode, keyCode; + + vKey = msg->wParam; + isExtended = (msg->lParam & (1 << 24)) != 0; + + systemKeyCode = ((msg->lParam >> 16) & 0xff); + + // Touch keyboard AltGr (see above) + if (!isExtended && (systemKeyCode == 0x00) && (vKey == VK_MENU)) { + isExtended = true; + systemKeyCode = 0x38; + } + + // We can't get a release in the middle of an AltGr sequence, so + // abort that detection + if (altGrArmed) + resolveAltGrDetection(false); + + if (systemKeyCode == SCAN_FAKE) { + vlog.debug("Ignoring fake key release (virtual key 0x%02x)", vKey); + return 1; + } + + if (systemKeyCode == 0x00) + systemKeyCode = MapVirtualKey(vKey, MAPVK_VK_TO_VSC); + if (isExtended) + systemKeyCode |= 0x80; + + keyCode = translateSystemKeyCode(systemKeyCode); + + handler->handleKeyRelease(keyCode); + + // Windows has a rather nasty bug where it won't send key release + // events for a Shift button if the other Shift is still pressed + if ((systemKeyCode == 0x2a) || (systemKeyCode == 0x36)) { + if (leftShiftDown) + handler->handleKeyRelease(0x2a); + if (rightShiftDown) + handler->handleKeyRelease(0x36); + leftShiftDown = false; + rightShiftDown = false; + } + + return true; + } + + return false; +} + +void KeyboardWin32::reset() +{ + altGrArmed = false; + Fl::remove_timeout(handleAltGrTimeout, this); + + leftShiftDown = false; + rightShiftDown = false; +} + +unsigned KeyboardWin32::getLEDState() +{ + unsigned state; + + state = 0; + + if (GetKeyState(VK_CAPITAL) & 0x1) + state |= rfb::ledCapsLock; + if (GetKeyState(VK_NUMLOCK) & 0x1) + state |= rfb::ledNumLock; + if (GetKeyState(VK_SCROLL) & 0x1) + state |= rfb::ledScrollLock; + + return state; +} + +void KeyboardWin32::setLEDState(unsigned state) +{ + INPUT input[6]; + UINT count; + UINT ret; + + memset(input, 0, sizeof(input)); + count = 0; + + if (!!(state & rfb::ledCapsLock) != !!(GetKeyState(VK_CAPITAL) & 0x1)) { + input[count].type = input[count+1].type = INPUT_KEYBOARD; + input[count].ki.wVk = input[count+1].ki.wVk = VK_CAPITAL; + input[count].ki.wScan = input[count+1].ki.wScan = SCAN_FAKE; + input[count].ki.dwFlags = 0; + input[count+1].ki.dwFlags = KEYEVENTF_KEYUP; + count += 2; + } + + if (!!(state & rfb::ledNumLock) != !!(GetKeyState(VK_NUMLOCK) & 0x1)) { + input[count].type = input[count+1].type = INPUT_KEYBOARD; + input[count].ki.wVk = input[count+1].ki.wVk = VK_NUMLOCK; + input[count].ki.wScan = input[count+1].ki.wScan = SCAN_FAKE; + input[count].ki.dwFlags = KEYEVENTF_EXTENDEDKEY; + input[count+1].ki.dwFlags = KEYEVENTF_KEYUP | KEYEVENTF_EXTENDEDKEY; + count += 2; + } + + if (!!(state & rfb::ledScrollLock) != !!(GetKeyState(VK_SCROLL) & 0x1)) { + input[count].type = input[count+1].type = INPUT_KEYBOARD; + input[count].ki.wVk = input[count+1].ki.wVk = VK_SCROLL; + input[count].ki.wScan = input[count+1].ki.wScan = SCAN_FAKE; + input[count].ki.dwFlags = 0; + input[count+1].ki.dwFlags = KEYEVENTF_KEYUP; + count += 2; + } + + if (count == 0) + return; + + ret = SendInput(count, input, sizeof(*input)); + if (ret < count) + vlog.error(_("Failed to update keyboard LED state: %lu"), GetLastError()); +} + +uint32_t KeyboardWin32::translateSystemKeyCode(int systemKeyCode) +{ + // Fortunately RFB and Windows use the same scan code set (mostly), + // so there is no conversion needed + // (as long as we encode the extended keys with the high bit) + + // However Pause sends a code that conflicts with NumLock, so use + // the code most RFB implementations use (part of the sequence for + // Ctrl+Pause, i.e. Break) + if (systemKeyCode == 0x45) + return 0xc6; + + // And NumLock incorrectly has the extended bit set + if (systemKeyCode == 0xc5) + return 0x45; + + // And Alt+PrintScreen (i.e. SysRq) sends a different code than + // PrintScreen + if (systemKeyCode == 0xb7) + return 0x54; + + return systemKeyCode; +} + +uint32_t KeyboardWin32::lookupVKeyMap(unsigned vkey, bool extended, + const UINT map[][3], size_t size) +{ + size_t i; + + for (i = 0;i < size;i++) { + if (vkey != map[i][0]) + continue; + + if (extended) + return map[i][2]; + else + return map[i][1]; + } + + return NoSymbol; +} + +uint32_t KeyboardWin32::translateVKey(unsigned vkey, bool extended) +{ + HKL layout; + WORD lang, primary_lang; + + BYTE state[256]; + int ret; + WCHAR wstr[10]; + + // Start with keys that either don't generate a symbol, or + // generate the same symbol as some other key. + + ret = lookupVKeyMap(vkey, extended, vkey_map, ARRAY_SIZE(vkey_map)); + if (ret != NoSymbol) + return ret; + + layout = GetKeyboardLayout(0); + lang = LOWORD(layout); + primary_lang = PRIMARYLANGID(lang); + + if (primary_lang == LANG_JAPANESE) { + ret = lookupVKeyMap(vkey, extended, + vkey_map_jp, ARRAY_SIZE(vkey_map_jp)); + if (ret != NoSymbol) + return ret; + } + + if (primary_lang == LANG_KOREAN) { + ret = lookupVKeyMap(vkey, extended, + vkey_map_ko, ARRAY_SIZE(vkey_map_ko)); + if (ret != NoSymbol) + return ret; + } + + // Windows is not consistent in which virtual key it uses for + // the numpad decimal key, and this is not likely to be fixed: + // http://blogs.msdn.com/michkap/archive/2006/09/13/752377.aspx + // + // To get X11 behaviour, we instead look at the text generated + // by they key. + if ((vkey == VK_DECIMAL) || (vkey == VK_SEPARATOR)) { + UINT ch; + + ch = MapVirtualKey(vkey, MAPVK_VK_TO_CHAR); + switch (ch) { + case ',': + return XK_KP_Separator; + case '.': + return XK_KP_Decimal; + default: + return NoSymbol; + } + } + + // MapVirtualKey() doesn't look at modifiers, so it is + // insufficient for mapping most keys to a symbol. ToUnicode() + // does what we want though. Unfortunately it keeps state, so + // we have to be careful around dead characters. + + GetKeyboardState(state); + + // Pressing Ctrl wreaks havoc with the symbol lookup, so turn + // that off. But AltGr shows up as Ctrl+Alt in Windows, so keep + // Ctrl if Alt is active. + if (!(state[VK_LCONTROL] & 0x80) || !(state[VK_RMENU] & 0x80)) + state[VK_CONTROL] = state[VK_LCONTROL] = state[VK_RCONTROL] = 0; + + // FIXME: Multi character results, like U+0644 U+0627 + // on Arabic layout + ret = ToUnicode(vkey, 0, state, wstr, sizeof(wstr)/sizeof(wstr[0]), 0); + + if (ret == 0) { + // Most Ctrl+Alt combinations will fail to produce a symbol, so + // try it again with Ctrl unconditionally disabled. + state[VK_CONTROL] = state[VK_LCONTROL] = state[VK_RCONTROL] = 0; + ret = ToUnicode(vkey, 0, state, wstr, sizeof(wstr)/sizeof(wstr[0]), 0); + } + + if (ret == 1) + return ucs2keysym(wstr[0]); + + if (ret == -1) { + WCHAR dead_char; + + dead_char = wstr[0]; + + // Need to clear out the state that the dead key has caused. + // This is the recommended method by Microsoft's engineers: + // http://blogs.msdn.com/b/michkap/archive/2007/10/27/5717859.aspx + do { + ret = ToUnicode(vkey, 0, state, wstr, sizeof(wstr)/sizeof(wstr[0]), 0); + } while (ret < 0); + + // Dead keys are represented by their spacing equivalent + // (or something similar depending on the layout) + return ucs2keysym(ucs2combining(dead_char)); + } + + return NoSymbol; +} + +bool KeyboardWin32::hasAltGr() +{ + BYTE origState[256]; + BYTE altGrState[256]; + + if (currentLayout == GetKeyboardLayout(0)) + return cachedHasAltGr; + + // Save current keyboard state so we can get things sane again after + // we're done + if (!GetKeyboardState(origState)) + return 0; + + // We press Ctrl+Alt (Windows fake AltGr) and then test every key + // to see if it produces a printable character. If so then we assume + // AltGr is used in the current layout. + + cachedHasAltGr = false; + + memset(altGrState, 0, sizeof(altGrState)); + altGrState[VK_CONTROL] = 0x80; + altGrState[VK_MENU] = 0x80; + + for (UINT vkey = 0;vkey <= 0xff;vkey++) { + int ret; + WCHAR wstr[10]; + + // Need to skip this one as it is a bit magical and will trigger + // a false positive + if (vkey == VK_PACKET) + continue; + + ret = ToUnicode(vkey, 0, altGrState, wstr, + sizeof(wstr)/sizeof(wstr[0]), 0); + if (ret == 1) { + cachedHasAltGr = true; + break; + } + + if (ret == -1) { + // Dead key, need to clear out state before we proceed + do { + ret = ToUnicode(vkey, 0, altGrState, wstr, + sizeof(wstr)/sizeof(wstr[0]), 0); + } while (ret < 0); + } + } + + SetKeyboardState(origState); + + currentLayout = GetKeyboardLayout(0); + + return cachedHasAltGr; +} + +void KeyboardWin32::handleAltGrTimeout(void *data) +{ + KeyboardWin32 *self = (KeyboardWin32 *)data; + + assert(self); + + self->altGrArmed = false; + self->handler->handleKeyPress(0x1d, 0x1d, XK_Control_L); +} + +void KeyboardWin32::resolveAltGrDetection(bool isAltGrSequence) +{ + altGrArmed = false; + Fl::remove_timeout(handleAltGrTimeout); + // when it's not an AltGr sequence we can't supress the Ctrl anymore + if (!isAltGrSequence) + handler->handleKeyPress(0x1d, 0x1d, XK_Control_L); +} |