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path: root/common/rfb/HextileEncoder.h
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* Mark overridden virtual functionsPierre Ossman2024-06-241-5/+5
| | | | | Use the new "override" keyword to properly differentiate between new virtual methods, and existing virtual methods being overridden.
* Use stdint typesPierre Ossman2023-02-011-2/+2
| | | | | Avoid having our own custom stuff and instead use the modern, standard types, for familiarity.
* Use templates for optimized codePierre Ossman2023-02-011-1/+15
| | | | | Avoid preprocessor magic and instead rely on templating to generate optimized functions for performance critical code.
* Move image encoding logic into a central EncodeManager classPierre Ossman2014-07-141-1/+6
| | | | | | | | This allows us to apply a lot more server logic independently of which encoder is in use. Most of this class are things moved over from the Tight encoder.
* Use PixelBuffer objects as the interface for encoders and decodersPierre Ossman2014-07-141-1/+1
| | | | | | | This avoid a lot of unnecessary middle men. This also pushes the responsibility for pixel format conversion into the encoders and decoders. The new bufferFromBuffer() is used for direct conversion, rather than PixelTransformer/TransImageGetter.
* Encoders/decoders should track the connection objectPierre Ossman2014-07-071-1/+1
| | | | | | The connection object is a much more appropriate object for the decoders and encoders to keep track of. Besides the streams, it also contains state like connection parameters.
* Avoid reader/writer duplication in every encoder/decoderPierre Ossman2014-07-071-2/+0
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* Remove partial update functionalityPierre Ossman2014-07-071-1/+1
| | | | | | Get rid of the ability of encoders to only send part of the rectangle they are given as we don't want partial updates anyway.
* Get rid of the register mechanism for encoders and decodersPierre Ossman2014-07-071-3/+2
| | | | We have no use for it, so let's keep things simple.
* Further optimizations to the Tight encoder to eliminate getImage() overhead. ↵DRC2011-08-171-1/+1
| | | | | | The encoder now directly accesses the framebuffer for solid rectangle computation, JPEG encoding, and color counting (if pixel translation is not required.) Also moved everything in tightEncode.h into the TightEncoder class to eliminate all of the static mess (this will be important later on if we decide to multi-thread the encoder.) git-svn-id: svn://svn.code.sf.net/p/tigervnc/code/trunk@4631 3789f03b-4d11-0410-bbf8-ca57d06f2519
* Migrating to new directory structure adopted from the RealVNC's source tree. ↵Constantin Kaplinsky2006-05-251-0/+35
More changes will follow. git-svn-id: svn://svn.code.sf.net/p/tigervnc/code/trunk@589 3789f03b-4d11-0410-bbf8-ca57d06f2519