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/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
* Copyright (c) 2012 University of Oslo. All Rights Reserved.
*
* This is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this software; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
* USA.
*/
// -=- UnixSocket.h - base-class for UNIX stream sockets.
// This header also defines the UnixListener class, used
// to listen for incoming socket connections over UNIX
//
// NB: Any file descriptors created by the UnixSocket or
// UnixListener classes are close-on-exec if the OS supports
// it. UnixSockets initialised with a caller-supplied fd
// are NOT set to close-on-exec.
#ifndef __NETWORK_UNIX_SOCKET_H__
#define __NETWORK_UNIX_SOCKET_H__
#include <network/Socket.h>
namespace network {
class UnixSocket : public Socket {
public:
UnixSocket(int sock);
UnixSocket(const char *name);
virtual char* getPeerAddress();
virtual char* getPeerEndpoint();
};
class UnixListener : public SocketListener {
public:
UnixListener(const char *listenaddr, int mode);
virtual ~UnixListener();
int getMyPort();
protected:
virtual Socket* createSocket(int fd);
};
}
#endif // __NETWORK_UNIX_SOCKET_H__
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