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/* Copyright (C) 2006 Constantin Kaplinsky. All Rights Reserved.
*
* This is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this software; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
* USA.
*/
//
// CapsList class implementation.
// Member functions are documented in CapsList.h.
//
#include <rfb/CapsList.h>
#include <rdr/OutStream.h>
using namespace rfb;
const char *const CapsList::VENDOR_STD = "STDV";
const char *const CapsList::VENDOR_TIGHT = "TGHT";
CapsList::CapsList(int maxCaps)
: CapsContainer(maxCaps)
{
}
CapsList::~CapsList()
{
}
void
CapsList::addStandard(rdr::U32 code, const char *name)
{
add3rdParty(code, name, VENDOR_STD);
}
void
CapsList::addTightExt(rdr::U32 code, const char *name)
{
add3rdParty(code, name, VENDOR_TIGHT);
}
void
CapsList::add3rdParty(rdr::U32 code, const char *name, const char *vendor)
{
add(code, vendor, name);
// NOTE: This code is a bit tricky and not the most efficient. However,
// that's not a problem as we prefer simplicity to performance here.
// Here we need to "enable capability" but that requires comparing
// name and vendor strings. So we just make CapsContainer compare
// the same strings with themselves.
CapabilityInfo tmp;
if (getInfo(code, &tmp))
enable(&tmp);
}
void
CapsList::write(rdr::OutStream* os) const
{
int count = getSize();
CapabilityInfo cap;
for (int i = 0; i < count; i++) {
getInfo(getByOrder(i), &cap);
os->writeU32(cap.code);
os->writeBytes(&cap.vendorSignature, 4);
os->writeBytes(&cap.nameSignature, 8);
}
}
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