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/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
*
* This is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this software; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
* USA.
*/
// -=- HTTPServer.h
// Single-threaded HTTP server implementation.
// All I/O is handled by the processSocketEvent routine,
// which is called by the main-loop of the VNC server whenever
// there is an event on an HTTP socket.
#ifndef __RFB_HTTP_SERVER_H__
#define __RFB_HTTP_SERVER_H__
#include <list>
#include <rdr/MemInStream.h>
#include <rfb/UpdateTracker.h>
#include <rfb/Configuration.h>
#include <network/Socket.h>
#include <time.h>
namespace rfb {
class HTTPServer : public network::SocketServer {
public:
// -=- Constructors
// - HTTPServer(files)
// Create an HTTP server which will use the getFile method
// to satisfy HTTP GET requests.
HTTPServer();
virtual ~HTTPServer();
// SocketServer interface
// addSocket()
// This causes the server to perform HTTP protocol on the
// supplied socket.
virtual void addSocket(network::Socket* sock, bool outgoing=false);
// removeSocket()
// Could clean up socket-specific resources here.
virtual void removeSocket(network::Socket* sock);
// processSocketEvent()
// The platform-specific side of the server implementation calls
// this method whenever data arrives on one of the active
// network sockets.
virtual void processSocketEvent(network::Socket* sock);
// Check for socket timeouts
virtual int checkTimeouts();
// getSockets() gets a list of sockets. This can be used to generate an
// fd_set for calling select().
virtual void getSockets(std::list<network::Socket*>* sockets);
// -=- File interface
// - getFile is passed the path portion of a URL and returns an
// InStream containing the data to return. If the requested
// file is available then the contentType should be set to the
// type of the file, or left untouched if the file type is to
// be determined automatically by HTTPServer.
// If the file is not available then null is returned.
// Overridden getFile functions should call the default version
// if they do not recognise a path name.
// NB: The caller assumes ownership of the returned InStream.
// NB: The contentType is statically allocated by the getFile impl.
// NB: contentType is *guaranteed* to be valid when getFile is called.
virtual rdr::InStream* getFile(const char* name, const char** contentType,
int* contentLength, time_t* lastModified);
// - guessContentType is passed the name of a file and returns the
// name of an HTTP content type, based on the file's extension. If
// the extension isn't recognised then defType is returned. This can
// be used from getFile to easily default to the supplied contentType,
// or by passing zero in to determine whether a type is recognised or
// not.
static const char* guessContentType(const char* name, const char* defType);
protected:
class Session;
std::list<Session*> sessions;
};
}
#endif
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