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/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
*
* This is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this software; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
* USA.
*/
// rfb::Rect and rfb::Point structures
#ifndef __RFB_RECT_INCLUDED__
#define __RFB_RECT_INCLUDED__
// Some platforms (e.g. Windows) include max() and min() macros in their
// standard headers, but they are also standard C++ template functions, so some
// C++ headers will undefine them. So we steer clear of the names min and max
// and define __rfbmin and __rfbmax instead.
#ifndef __rfbmax
#define __rfbmax(a,b) (((a) > (b)) ? (a) : (b))
#endif
#ifndef __rfbmin
#define __rfbmin(a,b) (((a) < (b)) ? (a) : (b))
#endif
namespace rfb {
// rfb::Point
//
// Represents a point in 2D space, by X and Y coordinates.
// Can also be used to represent a delta, or offset, between
// two Points.
// Functions are provided to allow Points to be compared for
// equality and translated by a supplied offset.
// Functions are also provided to negate offset Points.
struct Point {
Point() : x(0), y(0) {}
Point(int x_, int y_) : x(x_), y(y_) {}
inline Point negate() const {return Point(-x, -y);}
inline bool equals(const Point &p) const {return x==p.x && y==p.y;}
inline Point translate(const Point &p) const {return Point(x+p.x, y+p.y);}
inline Point subtract(const Point &p) const {return Point(x-p.x, y-p.y);}
int x, y;
};
// rfb::Rect
//
// Represents a rectangular region defined by its top-left (tl)
// and bottom-right (br) Points.
// Rects may be compared for equality, checked to determine whether
// or not they are empty, cleared (made empty), or intersected with
// one another. The bounding rectangle of two existing Rects
// may be calculated, as may the area of a Rect.
// Rects may also be translated, in the same way as Points, by
// an offset specified in a Point structure.
struct Rect {
Rect() {}
Rect(Point tl_, Point br_) : tl(tl_), br(br_) {}
Rect(int x1, int y1, int x2, int y2) : tl(x1, y1), br(x2, y2) {}
inline void setXYWH(int x, int y, int w, int h) {
tl.x = x; tl.y = y; br.x = x+w; br.y = y+h;
}
inline Rect intersect(const Rect &r) const {
Rect result;
result.tl.x = __rfbmax(tl.x, r.tl.x);
result.tl.y = __rfbmax(tl.y, r.tl.y);
result.br.x = __rfbmax(__rfbmin(br.x, r.br.x), result.tl.x);
result.br.y = __rfbmax(__rfbmin(br.y, r.br.y), result.tl.y);
return result;
}
inline Rect union_boundary(const Rect &r) const {
if (r.is_empty()) return *this;
if (is_empty()) return r;
Rect result;
result.tl.x = __rfbmin(tl.x, r.tl.x);
result.tl.y = __rfbmin(tl.y, r.tl.y);
result.br.x = __rfbmax(br.x, r.br.x);
result.br.y = __rfbmax(br.y, r.br.y);
return result;
}
inline Rect translate(const Point &p) const {
return Rect(tl.translate(p), br.translate(p));
}
inline bool equals(const Rect &r) const {return r.tl.equals(tl) && r.br.equals(br);}
inline bool is_empty() const {return (tl.x >= br.x) || (tl.y >= br.y);}
inline void clear() {tl = Point(); br = Point();}
inline bool enclosed_by(const Rect &r) const {
return (tl.x>=r.tl.x) && (tl.y>=r.tl.y) && (br.x<=r.br.x) && (br.y<=r.br.y);
}
inline bool overlaps(const Rect &r) const {
return tl.x < r.br.x && tl.y < r.br.y && br.x > r.tl.x && br.y > r.tl.y;
}
inline unsigned int area() const {return is_empty() ? 0 : (br.x-tl.x)*(br.y-tl.y);}
inline Point dimensions() const {return Point(width(), height());}
inline int width() const {return br.x-tl.x;}
inline int height() const {return br.y-tl.y;}
inline bool contains(const Point &p) const {
return (tl.x<=p.x) && (tl.y<=p.y) && (br.x>p.x) && (br.y>p.y);
}
Point tl;
Point br;
};
}
#endif // __RFB_RECT_INCLUDED__
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