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/* Copyright (C) 2004 TightVNC Team.  All Rights Reserved.
 *    
 * This is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 * 
 * This software is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this software; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307,
 * USA.
 */

// -=- ToolBar.h

#include <windows.h>
#include <commctrl.h>
#include <assert.h>

class ToolBar {
public:
  ToolBar();
  virtual ~ToolBar();

  // create() creates a windows toolbar. dwStyle is a combination of 
  // the toolbar control and button styles. It returns TRUE if successful,
  // or FALSE otherwise.
  bool create(int tbID, HWND parentHwnd, DWORD dwStyle = WS_CHILD | WS_VISIBLE | TBSTYLE_FLAT);

  // -=- Button images operations

  // addBitmap() adds one or more images from resources to the list of button
  // images available for a toolbar. Returns the index of the first new image 
  // if successful, or -1 otherwise.
  int addBitmap(int nButtons, UINT bitmapID);

  // addSystemBitmap() adds the system-defined button bitmaps to the list
  // of the toolbar button specifying by stdBitmapID. Returns the index of 
  // the first new image if successful, or -1 otherwise.
  int addSystemBitmap(UINT stdBitmapID);

  // setBitmapSize() sets the size of the bitmapped images to be added
  // to a toolbar. It returns TRUE if successful, or FALSE otherwise.
  // You must call it before addBitmap().
  bool setBitmapSize(int width, int height);

  // -=- Button operations

  // addButton() adds one button.
  bool addButton(int iBitmap, int idCommand, BYTE state=TBSTATE_ENABLED, BYTE style=TBSTYLE_BUTTON, UINT dwData=0, int iString=0);

  // addNButton() adds nButtons buttons to a toolbar.
  bool addNButton(int nButtons, LPTBBUTTON tbb);

  // deleteButton() removes a button from the toolbar.
  bool deleteButton(int nIndex);

  // insertButton() inserts a button in a toolbar control by index.
  bool insertButton(int nIndex, LPTBBUTTON tbb);

  // getButtonInfo() retrieves extended information about a toolbar's button.
  // It returns index of the button if successful, or -1 otherwise.
  int getButtonInfo(int idButton, TBBUTTONINFO *btnInfo);

  // setButtonInfo() sets the information for an existing button in a toolbar.
  bool setButtonInfo(int idButton, TBBUTTONINFO* ptbbi);

  // checkButton() checks or unchecks a given button in a toolbar control.
  bool checkButton(int idButton, bool check);

  // enableButton() enables or disables the specified button in the toolbar.
  bool enableButton(int idButton, bool enable);

  // pressButton() presses or releases the specified button in the toolbar.
  bool pressButton(int idButton, bool press);

  // getButtonRect() gets the bounding rectangle of a button in a toolbar.
  bool getButtonRect(int nIndex, LPRECT buttonRect);
  
  // setButtonSize() sets the size of the buttons to be added to a toolbar.
  // Button size must be largen the button bitmap.
  bool setButtonSize(int width, int height);

   
  
  // autoSize() resizes the toolbar window.
  void autoSize();

  // getHandle() returns handle to a toolbar window.
  HWND getHandle() { return hwndToolBar; }

protected:
  HWND hwndToolBar;
  int tbID;
};