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/* Copyright (C) 2004 TightVNC Team. All Rights Reserved.
*
* This is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this software; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
* USA.
*/
// -=- ToolBar.h
#include <windows.h>
#include <commctrl.h>
#include <assert.h>
class ToolBar {
public:
ToolBar();
virtual ~ToolBar();
// create() creates a windows toolbar. dwStyle is a combination of
// the toolbar control and button styles. It returns TRUE if successful,
// or FALSE otherwise.
bool create(int tbID, HWND parentHwnd, DWORD dwStyle = WS_CHILD | WS_VISIBLE | TBSTYLE_FLAT);
// -=- Button images operations
// addBitmap() adds one or more images from resources to the list of button
// images available for a toolbar. Returns the index of the first new image
// if successful, or -1 otherwise.
int addBitmap(int nButtons, UINT bitmapID);
// addSystemBitmap() adds the system-defined button bitmaps to the list
// of the toolbar button specifying by stdBitmapID. Returns the index of
// the first new image if successful, or -1 otherwise.
int addSystemBitmap(UINT stdBitmapID);
// setBitmapSize() sets the size of the bitmapped images to be added
// to a toolbar. It returns TRUE if successful, or FALSE otherwise.
// You must call it before addBitmap().
bool setBitmapSize(int width, int height);
// -=- Button operations
// addButton() adds one button.
bool addButton(int iBitmap, int idCommand, BYTE state=TBSTATE_ENABLED, BYTE style=TBSTYLE_BUTTON, UINT dwData=0, int iString=0);
// addNButton() adds nButtons buttons to a toolbar.
bool addNButton(int nButtons, LPTBBUTTON tbb);
// deleteButton() removes a button from the toolbar.
bool deleteButton(int nIndex);
// insertButton() inserts a button in a toolbar control by index.
bool insertButton(int nIndex, LPTBBUTTON tbb);
// getButtonInfo() retrieves extended information about a toolbar's button.
// It returns index of the button if successful, or -1 otherwise.
int getButtonInfo(int idButton, TBBUTTONINFO *btnInfo);
// setButtonInfo() sets the information for an existing button in a toolbar.
bool setButtonInfo(int idButton, TBBUTTONINFO* ptbbi);
// checkButton() checks or unchecks a given button in a toolbar control.
bool checkButton(int idButton, bool check);
// enableButton() enables or disables the specified button in the toolbar.
bool enableButton(int idButton, bool enable);
// pressButton() presses or releases the specified button in the toolbar.
bool pressButton(int idButton, bool press);
// getButtonRect() gets the bounding rectangle of a button in a toolbar.
bool getButtonRect(int nIndex, LPRECT buttonRect);
// setButtonSize() sets the size of the buttons to be added to a toolbar.
// Button size must be largen the button bitmap.
bool setButtonSize(int width, int height);
// autoSize() resizes the toolbar window.
void autoSize();
// getHandle() returns handle to a toolbar window.
HWND getHandle() { return hwndToolBar; }
protected:
HWND hwndToolBar;
int tbID;
};
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