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include_directories(${FLTK_INCLUDE_DIR})
include_directories(${GETTEXT_INCLUDE_DIR})
include_directories(${CMAKE_SOURCE_DIR}/common)
set(VNCVIEWER_SOURCES
menukey.cxx
CConn.cxx
DesktopWindow.cxx
FLTKPixelBuffer.cxx
UserDialog.cxx
ServerDialog.cxx
OptionsDialog.cxx
PlatformPixelBuffer.cxx
Viewport.cxx
parameters.cxx
keysym2ucs.c
vncviewer.cxx)
if(WIN32)
# Since vncviewer.rc is generated, local includes will be looking
# in the wrong directory. We need to help it out.
include_directories(${CMAKE_CURRENT_SOURCE_DIR})
configure_file(vncviewer.rc.in vncviewer.rc)
set(VNCVIEWER_SOURCES
${VNCVIEWER_SOURCES}
${CMAKE_CURRENT_BINARY_DIR}/vncviewer.rc)
endif()
if(WIN32)
set(VNCVIEWER_SOURCES ${VNCVIEWER_SOURCES} win32.c)
elseif(APPLE)
set(VNCVIEWER_SOURCES ${VNCVIEWER_SOURCES} cocoa.mm)
endif()
if(WIN32)
set(VNCVIEWER_SOURCES ${VNCVIEWER_SOURCES} Win32PixelBuffer.cxx)
elseif(APPLE)
set(VNCVIEWER_SOURCES ${VNCVIEWER_SOURCES} OSXPixelBuffer.cxx)
else()
set(VNCVIEWER_SOURCES ${VNCVIEWER_SOURCES} X11PixelBuffer.cxx)
endif()
if(WIN32 AND NOT CMAKE_BUILD_TYPE STREQUAL "Debug")
add_executable(vncviewer WIN32 ${VNCVIEWER_SOURCES})
else()
add_executable(vncviewer ${VNCVIEWER_SOURCES})
endif()
target_link_libraries(vncviewer rfb network rdr os Xregion ${FLTK_LIBRARIES} ${GETTEXT_LIBRARIES})
if(APPLE)
target_link_libraries(vncviewer "-framework Cocoa" "-framework Carbon")
endif()
install(TARGETS vncviewer DESTINATION ${BIN_DIR})
if(UNIX)
install(FILES vncviewer.man DESTINATION ${MAN_DIR}/man1 RENAME vncviewer.1)
endif()
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