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/* Copyright 2011-2014 Pierre Ossman for Cendio AB
*
* This is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this software; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
* USA.
*/
#include "PlatformPixelBuffer.h"
PlatformPixelBuffer::PlatformPixelBuffer(const rfb::PixelFormat& pf,
int width, int height,
rdr::U8* data, int stride) :
FullFramePixelBuffer(pf, width, height, data, stride)
{
}
void PlatformPixelBuffer::commitBufferRW(const rfb::Rect& r)
{
FullFramePixelBuffer::commitBufferRW(r);
damage.assign_union(rfb::Region(r));
}
rfb::Rect PlatformPixelBuffer::getDamage(void)
{
rfb::Rect r;
r = damage.get_bounding_rect();
damage.clear();
return r;
}
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