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|
/* Copyright (C) 2002-2005 RealVNC Ltd. All Rights Reserved.
* Copyright 2011-2014 Pierre Ossman for Cendio AB
*
* This is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this software; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
* USA.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <assert.h>
#include <stdio.h>
#include <string.h>
#include <rfb/CMsgWriter.h>
#include <rfb/LogWriter.h>
#include <rfb/Exception.h>
#include <rfb/ledStates.h>
// FLTK can pull in the X11 headers on some systems
#ifndef XK_VoidSymbol
#define XK_LATIN1
#define XK_MISCELLANY
#define XK_XKB_KEYS
#include <rfb/keysymdef.h>
#endif
#ifndef XF86XK_ModeLock
#include <rfb/XF86keysym.h>
#endif
#if ! (defined(WIN32) || defined(__APPLE__))
#include <X11/XKBlib.h>
#endif
#ifndef NoSymbol
#define NoSymbol 0
#endif
// Missing in at least some versions of MinGW
#ifndef MAPVK_VK_TO_VSC
#define MAPVK_VK_TO_VSC 0
#endif
#include "Viewport.h"
#include "CConn.h"
#include "OptionsDialog.h"
#include "DesktopWindow.h"
#include "i18n.h"
#include "fltk_layout.h"
#include "parameters.h"
#include "keysym2ucs.h"
#include "menukey.h"
#include "vncviewer.h"
#include "PlatformPixelBuffer.h"
#include <FL/fl_draw.H>
#include <FL/fl_ask.H>
#include <FL/Fl_Menu.H>
#include <FL/Fl_Menu_Button.H>
#if !defined(WIN32) && !defined(__APPLE__)
#include <X11/XKBlib.h>
extern const struct _code_map_xkb_to_qnum {
const char * from;
const unsigned short to;
} code_map_xkb_to_qnum[];
extern const unsigned int code_map_xkb_to_qnum_len;
static int code_map_keycode_to_qnum[256];
#endif
#ifdef __APPLE__
#include "cocoa.h"
extern const unsigned short code_map_osx_to_qnum[];
extern const unsigned int code_map_osx_to_qnum_len;
#endif
#ifdef WIN32
#include "win32.h"
#endif
using namespace rfb;
using namespace rdr;
static rfb::LogWriter vlog("Viewport");
// Menu constants
enum { ID_EXIT, ID_FULLSCREEN, ID_MINIMIZE, ID_RESIZE,
ID_CTRL, ID_ALT, ID_MENUKEY, ID_CTRLALTDEL,
ID_REFRESH, ID_OPTIONS, ID_INFO, ID_ABOUT, ID_DISMISS };
// Used to detect fake input (0xaa is not a real key)
#ifdef WIN32
static const WORD SCAN_FAKE = 0xaa;
#endif
Viewport::Viewport(int w, int h, const rfb::PixelFormat& serverPF, CConn* cc_)
: Fl_Widget(0, 0, w, h), cc(cc_), frameBuffer(NULL),
lastPointerPos(0, 0), lastButtonMask(0),
#ifdef WIN32
altGrArmed(false),
#endif
menuCtrlKey(false), menuAltKey(false), cursor(NULL)
{
#if !defined(WIN32) && !defined(__APPLE__)
XkbDescPtr xkb;
Status status;
xkb = XkbGetMap(fl_display, 0, XkbUseCoreKbd);
if (!xkb)
throw rfb::Exception("XkbGetMap");
status = XkbGetNames(fl_display, XkbKeyNamesMask, xkb);
if (status != Success)
throw rfb::Exception("XkbGetNames");
memset(code_map_keycode_to_qnum, 0, sizeof(code_map_keycode_to_qnum));
for (KeyCode keycode = xkb->min_key_code;
keycode < xkb->max_key_code;
keycode++) {
const char *keyname = xkb->names->keys[keycode].name;
unsigned short rfbcode;
if (keyname[0] == '\0')
continue;
rfbcode = 0;
for (unsigned i = 0;i < code_map_xkb_to_qnum_len;i++) {
if (strncmp(code_map_xkb_to_qnum[i].from,
keyname, XkbKeyNameLength) == 0) {
rfbcode = code_map_xkb_to_qnum[i].to;
break;
}
}
if (rfbcode != 0)
code_map_keycode_to_qnum[keycode] = rfbcode;
else
vlog.debug("No key mapping for key %.4s", keyname);
}
XkbFreeKeyboard(xkb, 0, True);
#endif
Fl::add_clipboard_notify(handleClipboardChange, this);
// We need to intercept keyboard events early
Fl::add_system_handler(handleSystemEvent, this);
frameBuffer = new PlatformPixelBuffer(w, h);
assert(frameBuffer);
cc->setFramebuffer(frameBuffer);
contextMenu = new Fl_Menu_Button(0, 0, 0, 0);
// Setting box type to FL_NO_BOX prevents it from trying to draw the
// button component (which we don't want)
contextMenu->box(FL_NO_BOX);
// The (invisible) button associated with this widget can mess with
// things like Fl_Scroll so we need to get rid of any parents.
// Unfortunately that's not possible because of STR #2654, but
// reparenting to the current window works for most cases.
window()->add(contextMenu);
setMenuKey();
OptionsDialog::addCallback(handleOptions, this);
}
Viewport::~Viewport()
{
// Unregister all timeouts in case they get a change tro trigger
// again later when this object is already gone.
Fl::remove_timeout(handlePointerTimeout, this);
#ifdef WIN32
Fl::remove_timeout(handleAltGrTimeout, this);
#endif
Fl::remove_system_handler(handleSystemEvent);
Fl::remove_clipboard_notify(handleClipboardChange);
OptionsDialog::removeCallback(handleOptions);
if (cursor) {
if (!cursor->alloc_array)
delete [] cursor->array;
delete cursor;
}
// FLTK automatically deletes all child widgets, so we shouldn't touch
// them ourselves here
}
const rfb::PixelFormat &Viewport::getPreferredPF()
{
return frameBuffer->getPF();
}
// Copy the areas of the framebuffer that have been changed (damaged)
// to the displayed window.
void Viewport::updateWindow()
{
Rect r;
r = frameBuffer->getDamage();
damage(FL_DAMAGE_USER1, r.tl.x + x(), r.tl.y + y(), r.width(), r.height());
}
static const char * dotcursor_xpm[] = {
"5 5 2 1",
". c #000000",
" c #FFFFFF",
" ",
" ... ",
" ... ",
" ... ",
" "};
void Viewport::setCursor(int width, int height, const Point& hotspot,
const rdr::U8* data)
{
int i;
if (cursor) {
if (!cursor->alloc_array)
delete [] cursor->array;
delete cursor;
}
for (i = 0; i < width*height; i++)
if (data[i*4 + 3] != 0) break;
if ((i == width*height) && dotWhenNoCursor) {
vlog.debug("cursor is empty - using dot");
Fl_Pixmap pxm(dotcursor_xpm);
cursor = new Fl_RGB_Image(&pxm);
cursorHotspot.x = cursorHotspot.y = 2;
} else {
if ((width == 0) || (height == 0)) {
U8 *buffer = new U8[4];
memset(buffer, 0, 4);
cursor = new Fl_RGB_Image(buffer, 1, 1, 4);
cursorHotspot.x = cursorHotspot.y = 0;
} else {
U8 *buffer = new U8[width * height * 4];
memcpy(buffer, data, width * height * 4);
cursor = new Fl_RGB_Image(buffer, width, height, 4);
cursorHotspot = hotspot;
}
}
if (Fl::belowmouse() == this)
window()->cursor(cursor, cursorHotspot.x, cursorHotspot.y);
}
void Viewport::setLEDState(unsigned int state)
{
Fl_Widget *focus;
vlog.debug("Got server LED state: 0x%08x", state);
focus = Fl::grab();
if (!focus)
focus = Fl::focus();
if (!focus)
return;
if (focus != this)
return;
#if defined(WIN32)
INPUT input[6];
UINT count;
UINT ret;
memset(input, 0, sizeof(input));
count = 0;
if (!!(state & ledCapsLock) != !!(GetKeyState(VK_CAPITAL) & 0x1)) {
input[count].type = input[count+1].type = INPUT_KEYBOARD;
input[count].ki.wVk = input[count+1].ki.wVk = VK_CAPITAL;
input[count].ki.wScan = input[count+1].ki.wScan = SCAN_FAKE;
input[count].ki.dwFlags = 0;
input[count+1].ki.dwFlags = KEYEVENTF_KEYUP;
count += 2;
}
if (!!(state & ledNumLock) != !!(GetKeyState(VK_NUMLOCK) & 0x1)) {
input[count].type = input[count+1].type = INPUT_KEYBOARD;
input[count].ki.wVk = input[count+1].ki.wVk = VK_NUMLOCK;
input[count].ki.wScan = input[count+1].ki.wScan = SCAN_FAKE;
input[count].ki.dwFlags = KEYEVENTF_EXTENDEDKEY;
input[count+1].ki.dwFlags = KEYEVENTF_KEYUP | KEYEVENTF_EXTENDEDKEY;
count += 2;
}
if (!!(state & ledScrollLock) != !!(GetKeyState(VK_SCROLL) & 0x1)) {
input[count].type = input[count+1].type = INPUT_KEYBOARD;
input[count].ki.wVk = input[count+1].ki.wVk = VK_SCROLL;
input[count].ki.wScan = input[count+1].ki.wScan = SCAN_FAKE;
input[count].ki.dwFlags = 0;
input[count+1].ki.dwFlags = KEYEVENTF_KEYUP;
count += 2;
}
if (count == 0)
return;
ret = SendInput(count, input, sizeof(*input));
if (ret < count)
vlog.error(_("Failed to update keyboard LED state: %lu"), GetLastError());
#elif defined(__APPLE__)
int ret;
ret = cocoa_set_caps_lock_state(state & ledCapsLock);
if (ret != 0) {
vlog.error(_("Failed to update keyboard LED state: %d"), ret);
return;
}
ret = cocoa_set_num_lock_state(state & ledNumLock);
if (ret != 0) {
vlog.error(_("Failed to update keyboard LED state: %d"), ret);
return;
}
// No support for Scroll Lock //
#else
unsigned int affect, values;
unsigned int mask;
Bool ret;
affect = values = 0;
affect |= LockMask;
if (state & ledCapsLock)
values |= LockMask;
mask = getModifierMask(XK_Num_Lock);
affect |= mask;
if (state & ledNumLock)
values |= mask;
mask = getModifierMask(XK_Scroll_Lock);
affect |= mask;
if (state & ledScrollLock)
values |= mask;
ret = XkbLockModifiers(fl_display, XkbUseCoreKbd, affect, values);
if (!ret)
vlog.error(_("Failed to update keyboard LED state"));
#endif
}
void Viewport::pushLEDState()
{
unsigned int state;
// Server support?
if (cc->cp.ledState() == ledUnknown)
return;
state = 0;
#if defined(WIN32)
if (GetKeyState(VK_CAPITAL) & 0x1)
state |= ledCapsLock;
if (GetKeyState(VK_NUMLOCK) & 0x1)
state |= ledNumLock;
if (GetKeyState(VK_SCROLL) & 0x1)
state |= ledScrollLock;
#elif defined(__APPLE__)
int ret;
bool on;
ret = cocoa_get_caps_lock_state(&on);
if (ret != 0) {
vlog.error(_("Failed to get keyboard LED state: %d"), ret);
return;
}
if (on)
state |= ledCapsLock;
ret = cocoa_get_num_lock_state(&on);
if (ret != 0) {
vlog.error(_("Failed to get keyboard LED state: %d"), ret);
return;
}
if (on)
state |= ledNumLock;
// No support for Scroll Lock //
state |= (cc->cp.ledState() & ledScrollLock);
#else
unsigned int mask;
Status status;
XkbStateRec xkbState;
status = XkbGetState(fl_display, XkbUseCoreKbd, &xkbState);
if (status != Success) {
vlog.error(_("Failed to get keyboard LED state: %d"), status);
return;
}
if (xkbState.locked_mods & LockMask)
state |= ledCapsLock;
mask = getModifierMask(XK_Num_Lock);
if (xkbState.locked_mods & mask)
state |= ledNumLock;
mask = getModifierMask(XK_Scroll_Lock);
if (xkbState.locked_mods & mask)
state |= ledScrollLock;
#endif
if ((state & ledCapsLock) != (cc->cp.ledState() & ledCapsLock)) {
vlog.debug("Inserting fake CapsLock to get in sync with server");
handleKeyPress(0x3a, XK_Caps_Lock);
handleKeyRelease(0x3a);
}
if ((state & ledNumLock) != (cc->cp.ledState() & ledNumLock)) {
vlog.debug("Inserting fake NumLock to get in sync with server");
handleKeyPress(0x45, XK_Num_Lock);
handleKeyRelease(0x45);
}
if ((state & ledScrollLock) != (cc->cp.ledState() & ledScrollLock)) {
vlog.debug("Inserting fake ScrollLock to get in sync with server");
handleKeyPress(0x46, XK_Scroll_Lock);
handleKeyRelease(0x46);
}
}
void Viewport::draw(Surface* dst)
{
int X, Y, W, H;
// Check what actually needs updating
fl_clip_box(x(), y(), w(), h(), X, Y, W, H);
if ((W == 0) || (H == 0))
return;
frameBuffer->draw(dst, X - x(), Y - y(), X, Y, W, H);
}
void Viewport::draw()
{
int X, Y, W, H;
// Check what actually needs updating
fl_clip_box(x(), y(), w(), h(), X, Y, W, H);
if ((W == 0) || (H == 0))
return;
frameBuffer->draw(X - x(), Y - y(), X, Y, W, H);
}
void Viewport::resize(int x, int y, int w, int h)
{
if ((w != frameBuffer->width()) || (h != frameBuffer->height())) {
vlog.debug("Resizing framebuffer from %dx%d to %dx%d",
frameBuffer->width(), frameBuffer->height(), w, h);
frameBuffer = new PlatformPixelBuffer(w, h);
assert(frameBuffer);
cc->setFramebuffer(frameBuffer);
}
Fl_Widget::resize(x, y, w, h);
}
int Viewport::handle(int event)
{
char *buffer;
int ret;
int buttonMask, wheelMask;
DownMap::const_iterator iter;
switch (event) {
case FL_PASTE:
buffer = new char[Fl::event_length() + 1];
// This is documented as to ASCII, but actually does to 8859-1
ret = fl_utf8toa(Fl::event_text(), Fl::event_length(), buffer,
Fl::event_length() + 1);
assert(ret < (Fl::event_length() + 1));
vlog.debug("Sending clipboard data (%d bytes)", (int)strlen(buffer));
try {
cc->writer()->clientCutText(buffer, ret);
} catch (rdr::Exception& e) {
vlog.error("%s", e.str());
exit_vncviewer(e.str());
}
delete [] buffer;
return 1;
case FL_ENTER:
if (cursor)
window()->cursor(cursor, cursorHotspot.x, cursorHotspot.y);
// Yes, we would like some pointer events please!
return 1;
case FL_LEAVE:
window()->cursor(FL_CURSOR_DEFAULT);
// Fall through as we want a last move event to help trigger edge stuff
case FL_PUSH:
case FL_RELEASE:
case FL_DRAG:
case FL_MOVE:
case FL_MOUSEWHEEL:
buttonMask = 0;
if (Fl::event_button1())
buttonMask |= 1;
if (Fl::event_button2())
buttonMask |= 2;
if (Fl::event_button3())
buttonMask |= 4;
if (event == FL_MOUSEWHEEL) {
wheelMask = 0;
if (Fl::event_dy() < 0)
wheelMask |= 8;
if (Fl::event_dy() > 0)
wheelMask |= 16;
if (Fl::event_dx() < 0)
wheelMask |= 32;
if (Fl::event_dx() > 0)
wheelMask |= 64;
// A quick press of the wheel "button", followed by a immediate
// release below
handlePointerEvent(Point(Fl::event_x() - x(), Fl::event_y() - y()),
buttonMask | wheelMask);
}
handlePointerEvent(Point(Fl::event_x() - x(), Fl::event_y() - y()), buttonMask);
return 1;
case FL_FOCUS:
Fl::disable_im();
// Yes, we would like some focus please!
return 1;
case FL_UNFOCUS:
// Release all keys that were pressed as that generally makes most
// sense (e.g. Alt+Tab where we only see the Alt press)
while (!downKeySym.empty())
handleKeyRelease(downKeySym.begin()->first);
Fl::enable_im();
return 1;
case FL_KEYDOWN:
case FL_KEYUP:
// Just ignore these as keys were handled in the event handler
return 1;
}
return Fl_Widget::handle(event);
}
#if ! (defined(WIN32) || defined(__APPLE__))
unsigned int Viewport::getModifierMask(unsigned int keysym)
{
XkbDescPtr xkb;
unsigned int mask, keycode;
XkbAction *act;
mask = 0;
xkb = XkbGetMap(fl_display, XkbAllComponentsMask, XkbUseCoreKbd);
if (xkb == NULL)
return 0;
for (keycode = xkb->min_key_code; keycode <= xkb->max_key_code; keycode++) {
unsigned int state_out;
KeySym ks;
XkbTranslateKeyCode(xkb, keycode, 0, &state_out, &ks);
if (ks == NoSymbol)
continue;
if (ks == keysym)
break;
}
// KeySym not mapped?
if (keycode > xkb->max_key_code)
goto out;
act = XkbKeyAction(xkb, keycode, 0);
if (act == NULL)
goto out;
if (act->type != XkbSA_LockMods)
goto out;
if (act->mods.flags & XkbSA_UseModMapMods)
mask = xkb->map->modmap[keycode];
else
mask = act->mods.mask;
out:
XkbFreeKeyboard(xkb, XkbAllComponentsMask, True);
return mask;
}
#endif
void Viewport::handleClipboardChange(int source, void *data)
{
Viewport *self = (Viewport *)data;
assert(self);
if (!sendClipboard)
return;
#if !defined(WIN32) && !defined(__APPLE__)
if (!sendPrimary && (source == 0))
return;
#endif
Fl::paste(*self, source);
}
void Viewport::handlePointerEvent(const rfb::Point& pos, int buttonMask)
{
if (!viewOnly) {
if (pointerEventInterval == 0 || buttonMask != lastButtonMask) {
try {
cc->writer()->pointerEvent(pos, buttonMask);
} catch (rdr::Exception& e) {
vlog.error("%s", e.str());
exit_vncviewer(e.str());
}
} else {
if (!Fl::has_timeout(handlePointerTimeout, this))
Fl::add_timeout((double)pointerEventInterval/1000.0,
handlePointerTimeout, this);
}
lastPointerPos = pos;
lastButtonMask = buttonMask;
}
}
void Viewport::handlePointerTimeout(void *data)
{
Viewport *self = (Viewport *)data;
assert(self);
try {
self->cc->writer()->pointerEvent(self->lastPointerPos, self->lastButtonMask);
} catch (rdr::Exception& e) {
vlog.error("%s", e.str());
exit_vncviewer(e.str());
}
}
void Viewport::handleKeyPress(int keyCode, rdr::U32 keySym)
{
static bool menuRecursion = false;
// Prevent recursion if the menu wants to send its own
// activation key.
if (menuKeySym && (keySym == menuKeySym) && !menuRecursion) {
menuRecursion = true;
popupContextMenu();
menuRecursion = false;
return;
}
if (viewOnly)
return;
if (keyCode == 0) {
vlog.error(_("No key code specified on key press"));
return;
}
#ifdef __APPLE__
// Alt on OS X behaves more like AltGr on other systems, and to get
// sane behaviour we should translate things in that manner for the
// remote VNC server. However that means we lose the ability to use
// Alt as a shortcut modifier. Do what RealVNC does and hijack the
// left command key as an Alt replacement.
switch (keySym) {
case XK_Super_L:
keySym = XK_Alt_L;
break;
case XK_Super_R:
keySym = XK_Super_L;
break;
case XK_Alt_L:
keySym = XK_Mode_switch;
break;
case XK_Alt_R:
keySym = XK_ISO_Level3_Shift;
break;
}
#endif
// Because of the way keyboards work, we cannot expect to have the same
// symbol on release as when pressed. This breaks the VNC protocol however,
// so we need to keep track of what keysym a key _code_ generated on press
// and send the same on release.
downKeySym[keyCode] = keySym;
#if defined(WIN32) || defined(__APPLE__)
vlog.debug("Key pressed: 0x%04x => 0x%04x", keyCode, keySym);
#else
vlog.debug("Key pressed: 0x%04x => XK_%s (0x%04x)",
keyCode, XKeysymToString(keySym), keySym);
#endif
try {
// Fake keycode?
if (keyCode > 0xff)
cc->writer()->keyEvent(keySym, 0, true);
else
cc->writer()->keyEvent(keySym, keyCode, true);
} catch (rdr::Exception& e) {
vlog.error("%s", e.str());
exit_vncviewer(e.str());
}
}
void Viewport::handleKeyRelease(int keyCode)
{
DownMap::iterator iter;
if (viewOnly)
return;
iter = downKeySym.find(keyCode);
if (iter == downKeySym.end()) {
// These occur somewhat frequently so let's not spam them unless
// logging is turned up.
vlog.debug("Unexpected release of key code %d", keyCode);
return;
}
#if defined(WIN32) || defined(__APPLE__)
vlog.debug("Key released: 0x%04x => 0x%04x", keyCode, iter->second);
#else
vlog.debug("Key released: 0x%04x => XK_%s (0x%04x)",
keyCode, XKeysymToString(iter->second), iter->second);
#endif
try {
if (keyCode > 0xff)
cc->writer()->keyEvent(iter->second, 0, false);
else
cc->writer()->keyEvent(iter->second, keyCode, false);
} catch (rdr::Exception& e) {
vlog.error("%s", e.str());
exit_vncviewer(e.str());
}
downKeySym.erase(iter);
}
int Viewport::handleSystemEvent(void *event, void *data)
{
Viewport *self = (Viewport *)data;
Fl_Widget *focus;
assert(self);
focus = Fl::grab();
if (!focus)
focus = Fl::focus();
if (!focus)
return 0;
if (focus != self)
return 0;
assert(event);
#if defined(WIN32)
MSG *msg = (MSG*)event;
if ((msg->message == WM_KEYDOWN) || (msg->message == WM_SYSKEYDOWN)) {
UINT vKey;
bool isExtended;
int keyCode;
rdr::U32 keySym;
vKey = msg->wParam;
isExtended = (msg->lParam & (1 << 24)) != 0;
keyCode = ((msg->lParam >> 16) & 0xff);
// Windows doesn't have a proper AltGr, but handles it using fake
// Ctrl+Alt. However the remote end might not be Windows, so we need
// to merge those in to a single AltGr event. We detect this case
// by seeing the two key events directly after each other with a very
// short time between them (<50ms) and supress the Ctrl event.
if (self->altGrArmed) {
self->altGrArmed = false;
Fl::remove_timeout(handleAltGrTimeout);
if (isExtended && (keyCode == 0x38) && (vKey == VK_MENU) &&
((msg->time - self->altGrCtrlTime) < 50)) {
// Alt seen, so this is an AltGr sequence
} else {
// Not Alt, so fire the queued up Ctrl event
self->handleKeyPress(0x1d, XK_Control_L);
}
}
if (keyCode == SCAN_FAKE) {
vlog.debug("Ignoring fake key press (virtual key 0x%02x)", vKey);
return 1;
}
// Windows sets the scan code to 0x00 for multimedia keys, so we
// have to do a reverse lookup based on the vKey.
if (keyCode == 0x00) {
keyCode = MapVirtualKey(vKey, MAPVK_VK_TO_VSC);
if (keyCode == 0x00) {
if (isExtended)
vlog.error(_("No scan code for extended virtual key 0x%02x"), (int)vKey);
else
vlog.error(_("No scan code for virtual key 0x%02x"), (int)vKey);
return 1;
}
}
if (keyCode & ~0x7f) {
vlog.error(_("Invalid scan code 0x%02x"), (int)keyCode);
return 1;
}
if (isExtended)
keyCode |= 0x80;
// Fortunately RFB and Windows use the same scan code set (mostly),
// so there is no conversion needed
// (as long as we encode the extended keys with the high bit)
// However Pause sends a code that conflicts with NumLock, so use
// the code most RFB implementations use (part of the sequence for
// Ctrl+Pause, i.e. Break)
if (keyCode == 0x45)
keyCode = 0xc6;
// And NumLock incorrectly has the extended bit set
if (keyCode == 0xc5)
keyCode = 0x45;
// And Alt+PrintScreen (i.e. SysRq) sends a different code than
// PrintScreen
if (keyCode == 0xb7)
keyCode = 0x54;
keySym = win32_vkey_to_keysym(vKey, isExtended);
if (keySym == NoSymbol) {
if (isExtended)
vlog.error(_("No symbol for extended virtual key 0x%02x"), (int)vKey);
else
vlog.error(_("No symbol for virtual key 0x%02x"), (int)vKey);
}
// Windows sends the same vKey for both shifts, so we need to look
// at the scan code to tell them apart
if ((keySym == XK_Shift_L) && (keyCode == 0x36))
keySym = XK_Shift_R;
// AltGr handling (see above)
if (win32_has_altgr()) {
if ((keyCode == 0xb8) && (keySym == XK_Alt_R))
keySym = XK_ISO_Level3_Shift;
// Possible start of AltGr sequence?
if ((keyCode == 0x1d) && (keySym == XK_Control_L)) {
self->altGrArmed = true;
self->altGrCtrlTime = msg->time;
Fl::add_timeout(0.1, handleAltGrTimeout, self);
return 1;
}
}
self->handleKeyPress(keyCode, keySym);
return 1;
} else if ((msg->message == WM_KEYUP) || (msg->message == WM_SYSKEYUP)) {
UINT vKey;
bool isExtended;
int keyCode;
vKey = msg->wParam;
isExtended = (msg->lParam & (1 << 24)) != 0;
keyCode = ((msg->lParam >> 16) & 0xff);
// We can't get a release in the middle of an AltGr sequence, so
// abort that detection
if (self->altGrArmed) {
self->altGrArmed = false;
Fl::remove_timeout(handleAltGrTimeout);
self->handleKeyPress(0x1d, XK_Control_L);
}
if (keyCode == SCAN_FAKE) {
vlog.debug("Ignoring fake key release (virtual key 0x%02x)", vKey);
return 1;
}
if (keyCode == 0x00)
keyCode = MapVirtualKey(vKey, MAPVK_VK_TO_VSC);
if (isExtended)
keyCode |= 0x80;
if (keyCode == 0x45)
keyCode = 0xc6;
if (keyCode == 0xc5)
keyCode = 0x45;
if (keyCode == 0xb7)
keyCode = 0x54;
self->handleKeyRelease(keyCode);
// Windows has a rather nasty bug where it won't send key release
// events for a Shift button if the other Shift is still pressed
if ((keyCode == 0x2a) || (keyCode == 0x36)) {
if (self->downKeySym.count(0x2a))
self->handleKeyRelease(0x2a);
if (self->downKeySym.count(0x36))
self->handleKeyRelease(0x36);
}
return 1;
}
#elif defined(__APPLE__)
if (cocoa_is_keyboard_event(event)) {
int keyCode;
keyCode = cocoa_event_keycode(event);
if ((unsigned)keyCode >= code_map_osx_to_qnum_len)
keyCode = 0;
else
keyCode = code_map_osx_to_qnum[keyCode];
if (cocoa_is_key_press(event)) {
rdr::U32 keySym;
keySym = cocoa_event_keysym(event);
if (keySym == NoSymbol) {
vlog.error(_("No symbol for key code 0x%02x (in the current state)"),
(int)keyCode);
}
self->handleKeyPress(keyCode, keySym);
// We don't get any release events for CapsLock, so we have to
// send the release right away.
if (keySym == XK_Caps_Lock)
self->handleKeyRelease(keyCode);
} else {
self->handleKeyRelease(keyCode);
}
return 1;
}
#else
XEvent *xevent = (XEvent*)event;
if (xevent->type == KeyPress) {
int keycode;
char str;
KeySym keysym;
keycode = code_map_keycode_to_qnum[xevent->xkey.keycode];
// Generate a fake keycode just for tracking if we can't figure
// out the proper one
if (keycode == 0)
keycode = 0x100 | xevent->xkey.keycode;
XLookupString(&xevent->xkey, &str, 1, &keysym, NULL);
if (keysym == NoSymbol) {
vlog.error(_("No symbol for key code %d (in the current state)"),
(int)xevent->xkey.keycode);
}
switch (keysym) {
// For the first few years, there wasn't a good consensus on what the
// Windows keys should be mapped to for X11. So we need to help out a
// bit and map all variants to the same key...
case XK_Hyper_L:
keysym = XK_Super_L;
break;
case XK_Hyper_R:
keysym = XK_Super_R;
break;
// There has been several variants for Shift-Tab over the years.
// RFB states that we should always send a normal tab.
case XK_ISO_Left_Tab:
keysym = XK_Tab;
break;
}
self->handleKeyPress(keycode, keysym);
return 1;
} else if (xevent->type == KeyRelease) {
int keycode = code_map_keycode_to_qnum[xevent->xkey.keycode];
if (keycode == 0)
keycode = 0x100 | xevent->xkey.keycode;
self->handleKeyRelease(keycode);
return 1;
}
#endif
return 0;
}
#ifdef WIN32
void Viewport::handleAltGrTimeout(void *data)
{
Viewport *self = (Viewport *)data;
assert(self);
self->altGrArmed = false;
self->handleKeyPress(0x1d, XK_Control_L);
}
#endif
void Viewport::initContextMenu()
{
contextMenu->clear();
fltk_menu_add(contextMenu, p_("ContextMenu|", "E&xit viewer"),
0, NULL, (void*)ID_EXIT, FL_MENU_DIVIDER);
fltk_menu_add(contextMenu, p_("ContextMenu|", "&Full screen"),
0, NULL, (void*)ID_FULLSCREEN,
FL_MENU_TOGGLE | (window()->fullscreen_active()?FL_MENU_VALUE:0));
fltk_menu_add(contextMenu, p_("ContextMenu|", "Minimi&ze"),
0, NULL, (void*)ID_MINIMIZE, 0);
fltk_menu_add(contextMenu, p_("ContextMenu|", "Resize &window to session"),
0, NULL, (void*)ID_RESIZE,
(window()->fullscreen_active()?FL_MENU_INACTIVE:0) |
FL_MENU_DIVIDER);
fltk_menu_add(contextMenu, p_("ContextMenu|", "&Ctrl"),
0, NULL, (void*)ID_CTRL,
FL_MENU_TOGGLE | (menuCtrlKey?FL_MENU_VALUE:0));
fltk_menu_add(contextMenu, p_("ContextMenu|", "&Alt"),
0, NULL, (void*)ID_ALT,
FL_MENU_TOGGLE | (menuAltKey?FL_MENU_VALUE:0));
if (menuKeySym) {
char sendMenuKey[64];
snprintf(sendMenuKey, 64, p_("ContextMenu|", "Send %s"), (const char *)menuKey);
fltk_menu_add(contextMenu, sendMenuKey, 0, NULL, (void*)ID_MENUKEY, 0);
fltk_menu_add(contextMenu, "Secret shortcut menu key", menuKeyFLTK, NULL,
(void*)ID_MENUKEY, FL_MENU_INVISIBLE);
}
fltk_menu_add(contextMenu, p_("ContextMenu|", "Send Ctrl-Alt-&Del"),
0, NULL, (void*)ID_CTRLALTDEL, FL_MENU_DIVIDER);
fltk_menu_add(contextMenu, p_("ContextMenu|", "&Refresh screen"),
0, NULL, (void*)ID_REFRESH, FL_MENU_DIVIDER);
fltk_menu_add(contextMenu, p_("ContextMenu|", "&Options..."),
0, NULL, (void*)ID_OPTIONS, 0);
fltk_menu_add(contextMenu, p_("ContextMenu|", "Connection &info..."),
0, NULL, (void*)ID_INFO, 0);
fltk_menu_add(contextMenu, p_("ContextMenu|", "About &TigerVNC viewer..."),
0, NULL, (void*)ID_ABOUT, FL_MENU_DIVIDER);
fltk_menu_add(contextMenu, p_("ContextMenu|", "Dismiss &menu"),
0, NULL, (void*)ID_DISMISS, 0);
}
void Viewport::popupContextMenu()
{
const Fl_Menu_Item *m;
char buffer[1024];
// Make sure the menu is reset to its initial state between goes or
// it will start up highlighting the previously selected entry.
contextMenu->value(-1);
// initialize context menu before display
initContextMenu();
// Unfortunately FLTK doesn't reliably restore the mouse pointer for
// menus, so we have to help it out.
if (Fl::belowmouse() == this)
window()->cursor(FL_CURSOR_DEFAULT);
m = contextMenu->popup();
// Back to our proper mouse pointer.
if ((Fl::belowmouse() == this) && cursor)
window()->cursor(cursor, cursorHotspot.x, cursorHotspot.y);
if (m == NULL)
return;
switch (m->argument()) {
case ID_EXIT:
exit_vncviewer();
break;
case ID_FULLSCREEN:
if (window()->fullscreen_active())
window()->fullscreen_off();
else
((DesktopWindow*)window())->fullscreen_on();
break;
case ID_MINIMIZE:
window()->iconize();
break;
case ID_RESIZE:
if (window()->fullscreen_active())
break;
window()->size(w(), h());
break;
case ID_CTRL:
if (m->value())
handleKeyPress(0x1d, XK_Control_L);
else
handleKeyRelease(0x1d);
menuCtrlKey = !menuCtrlKey;
break;
case ID_ALT:
if (m->value())
handleKeyPress(0x38, XK_Alt_L);
else
handleKeyRelease(0x38);
menuAltKey = !menuAltKey;
break;
case ID_MENUKEY:
handleKeyPress(menuKeyCode, menuKeySym);
handleKeyRelease(menuKeyCode);
break;
case ID_CTRLALTDEL:
handleKeyPress(0x1d, XK_Control_L);
handleKeyPress(0x38, XK_Alt_L);
handleKeyPress(0xd3, XK_Delete);
handleKeyRelease(0xd3);
handleKeyRelease(0x38);
handleKeyRelease(0x1d);
break;
case ID_REFRESH:
cc->refreshFramebuffer();
break;
case ID_OPTIONS:
OptionsDialog::showDialog();
break;
case ID_INFO:
if (fltk_escape(cc->connectionInfo(), buffer, sizeof(buffer)) < sizeof(buffer)) {
fl_message_title(_("VNC connection info"));
fl_message("%s", buffer);
}
break;
case ID_ABOUT:
about_vncviewer();
break;
case ID_DISMISS:
// Don't need to do anything
break;
}
}
void Viewport::setMenuKey()
{
getMenuKey(&menuKeyFLTK, &menuKeyCode, &menuKeySym);
}
void Viewport::handleOptions(void *data)
{
Viewport *self = (Viewport*)data;
self->setMenuKey();
}
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